Why One Verified Transaction Is the Whole Payout Rule
To get paid from a Denshin season you need one verified on-chain transaction. What counts, what doesn't, and why we put the filter on the payout instead of the game.

Every season of Denshin ends the same way. The board freezes, the top fifty places split the pool, and the payout goes out from a snapshot. Between the snapshot and the payment sits one filter, and it has exactly one condition:
At least one verified on-chain transaction of yours inside the season window.
That's the whole rule. No minimum balance, no number of active days, no linked accounts, no score from an outside vendor. This post is about why the rule is that short, what counts toward it, and what quietly doesn't.
What counts#
A transaction counts when Denshin found it on the chain and accepted it while the season was running. In Genesis two kinds do:
- A swap that a quest check verified. Any swap quest, on Base or on Soneium. First Exchange, Second Market, Kyo Counter, Closing Deal and the rest of the swap quests all qualify.
- A counted Denshin Sync. That's the daily check-in, a transaction on our own contract, and it counts on any of the three networks.
Either one is enough. You don't need both, and you don't need more than one.
The full wording lives on the Fair play page of our docs, and the payout side of it on Prize pool and payouts.
What doesn't, even when it feels like it should#
Quests that read what your wallet holds don't count here: gas on a network, dollars on a network, a deposit in a lending market, a stake, a liquidity position.
This catches people out, because getting into those positions often takes a transaction. You stake S into stS, you open a position on Shadow, you supply USDC to Aave. Those were real transactions, and you paid gas for them. But the quest check doesn't read the transaction. It reads the result: the stS in your wallet, the open position, the aUSDC balance.
A holding proves that funds exist, not that someone did something. The same funds can sit under many wallets in turn: move them, let the check run, move them again. So holdings earn points like any other quest, they just don't open the payout.
Why the filter sits on the payout#
There are two places to put an anti-farming defence: at the door or at the payout.
At the door means deciding who may connect, who may earn points and who shows up on the board. Every real player pays for it. New arrivals hit friction, unusual-looking accounts get stopped, and a determined farmer still gets through, just more slowly.
At the payout, everyone plays. You connect, you earn points, your wallet appears on the public board. The check runs at the one moment where farming actually costs anyone anything: when money is assigned. We wrote about the general idea in our post on quality on-chain activity. This is what it looks like in practice.
Why a transaction, and why one#
A transaction is the cheapest signal for an honest player and the most expensive one for a farm.
For you it's one swap or one check-in. Most players clear it on their first day without noticing. For someone running a hundred fresh wallets, it's a hundred transactions, each paid for in gas, each one unique.
Two details make it hard to fake:
- A transaction hash is used once, forever. When a quest check accepts a swap, that hash is recorded and can never count again, for any account and any task. You can't show the same swap twice.
- A Denshin Sync counts once per player per day, however many wallets or networks you sync from.
We tried softer conditions before landing here. "Active on three separate days" and "has a linked social account" both prove that an account isn't throwaway. Neither proves that anyone spent a single cent. One real transaction per wallet is the only bar on the list that costs money, so it's the only one we kept.
Why not two transactions, or ten? Because every extra one taxes the honest player for the same protection. The farm's cost is per wallet, and the first transaction already sets it. Asking for more mostly asks for more from the people we want to pay.
Every signal is our own#
The rule is computed from our own records: accepted quest checks and counted check-ins. Nothing in it depends on a third-party "humanity score" or an outside API being up on payout day. That makes it the same for everyone, testable before the season ends, and impossible for someone else's outage to break.
The board tells you in time#
You don't have to wonder whether you've cleared it. If you're in prize range and the season holds no verified transaction of yours yet, the leaderboard says so, while the season is still running. Your points and your place don't move either way. Only the reward waits.
Three days left: a quick check#
Genesis closes on 31 October at 23:59:59 UTC. If you're on the board, here's the short version:
- You've done a swap quest on Base or Soneium this season? You're covered.
- You've made a Daily Check that counted? Covered too.
- Only holdings, stakes or positions so far? Do one of the two above before the close.
The cheapest way to clear it is a Denshin Sync. When we priced gas on Tuesday, a Sync on Sonic came to about a hundredth of a cent (the full list). If you'd rather earn points with it, a swap quest does both jobs: Closing Deal on Base is 120 points for one swap of 0.25 USDC or more, and the swap is your verified transaction.
One practical note: make it a new transaction. A swap you already used for one quest can't close another.
How the payment itself works#
After the freeze, a snapshot records every ranked player's final place and amount. The filter runs over that snapshot, and payments go out by hand, off-chain, to the main wallet on your profile.
There's no claim step: no transaction to sign, no gas to pay, no contract to approve. We will never ask you to "unlock" or "claim" a prize by sending funds or signing an approval. Anything that does is a scam, whoever it claims to be.
The short version#
Play however you like, and every point counts toward your place. To turn that place into a payout, make one real transaction during the season. That's the whole rule, and we intend to keep it that short.
The quests, the board and your Daily Check are at app.denshin.io.


