How Our Reputation Score Works, and Why X Is Capped at 30
The 0 to 90 score behind every quest payout in Denshin: its four parts, why X and on-chain history weigh the same, and how to raise it before the big quests.

Every quest in Denshin pays a fixed number of points. Then one more number gets a say: your reputation score, a value from 0 to 90 that multiplies what the quest paid.
points credited = quest points × (1 + score / 100)
A score of 45 adds 45% to every quest. A maxed profile adds 90%, which is close to doubling a season's worth of play. So it's worth knowing what the number is made of, and why it's built the way it is.
Four parts, four ceilings#
The score is the sum of four independent parts, and each one has its own cap:
| Part | Up to | Read from |
|---|---|---|
| On-chain | 30 | your main wallet's history |
| X | 30 | the public metrics of the account you link |
| Discord | 20 | your membership and badges in our server |
| Telegram | 10 | Premium, our channel and our chat |
| Total | 90 |
Each part is clamped to its cap before it's stored, so the number on your profile is the number that's used. No season, quest or promotion raises a cap.
Why X and on-chain weigh the same#
X is the loudest signal a player can bring, and the easiest one to inflate. Followers can be bought, and they're cheap. If an audience counted without limit, a purchased follower count would outweigh years of real use, and the multiplier would quietly become something you pay for.
So the X part stops at 30, the same ceiling as on-chain history. A large audience can match what a well-used wallet is worth, but it can't outweigh it. And inside those 30 points, followers are only half the story:
- Followers, up to 15. The top step needs 100,000.
- Account age, up to 8. Five years gets the full 8.
- Verified, 4.
- Follower to following ratio, up to 3. Ten times as many followers as accounts you follow gets all three.
Age, verification and ratio are exactly what a freshly bought audience doesn't have. A new, unverified account that follows as many people as follow it gets little beyond the follower points, so at most about half of the 30, and only with a very large number.
What the on-chain part reads#
The on-chain part looks at your main wallet across Ethereum, Base, Arbitrum, Optimism, Polygon, BNB Chain and Soneium, in four ladders:
- Swap count, up to 6. From 25 swaps for the first point to 500 for the sixth.
- Swap volume in USD, up to 7. From $5,000 to $250,000.
- Wallet age, up to 7. From 9 months to 5 years, counted from the first transaction.
- Portfolio balance, up to 10. From $250 to $50,000, counting only tokens with a market price, so spam tokens dropped into your wallet add nothing.
It's an expensive read from outside data providers, so it doesn't refresh on every visit. You press Get Score, it runs in the background, and then there's a 30-day cooldown before the next run. Unlinking and relinking the wallet doesn't reset that cooldown.
Discord and Telegram: cheap to join, so worth less#
Joining a server or a chat costs nothing, which is why these two parts have the lower caps.
Telegram is three checks: Telegram Premium (4), subscribed to our channel (3), a member of our chat (3). Only our two official addresses count. A group that calls itself Denshin elsewhere scores nothing.
Discord is built mostly from things you did rather than things you clicked:
- connecting the account, 3;
- Nitro, 1;
- time in the server, 1 for each of 30, 60, 90 and 120 days;
- badges that follow your progress: your first completed quest (2), five invited players who registered (3), a 14-day Daily Check streak (4), Genesis membership (5).
Nobody hands those badges out. They're worked out from your own progress and applied automatically, and they follow the thing they stand for: let a streak lapse and its badge goes with it. Rank roles show up in Discord too, but they add nothing to the score, on purpose. You already earned the rank with points. Paying for the badge again would reward being ahead twice.
The multiplier is read at the moment of the credit#
This is the part that matters most for planning. The score isn't applied once at the end of a season. It's read each time a quest pays you, and nothing already paid is recalculated.
So the order you do things in changes what you earn. A 120-point quest pays:
| Your score | Credited |
|---|---|
| 0 | 120 |
| 23 | 147 |
| 45 | 174 |
| 90 | 228 |
Link your accounts first, then go after the bigger quests. In the last week of a season that order is worth more than an extra evening.
Two limits keep it fair:
- The multiplier applies to your own quest points, team seats included. It's never applied a second time to referral income: the person you invited already earned that share with their own multiplier.
- It doesn't touch the prize curve or rank thresholds. It changes how fast you earn, not what a place is worth.
What we'd do first#
- Telegram: subscribe to the channel and join the chat. That's 6 points in a minute.
- Discord: join the server, then connect the account. Time in the server only counts from the day you actually joined.
- X: link it once. The read happens at the moment you link.
- On-chain: press Get Score once you've made the swaps you planned. The 30-day cooldown means timing it well is worth a little patience.
One platform account links to one Denshin profile, and unlinking an account sets its part back to zero right away. The full tables are on the reputation score page of our docs, and you can check your own number in your profile at app.denshin.io.


